primatch-frontend / types/game / UpdateGamePayload
Interface: UpdateGamePayload¶
Defined in: src/types/game.ts:88
Payload pour la mise à jour d'une partie (tous les champs sont optionnels).
Properties¶
club_id?¶
optionalclub_id:number|null
Defined in: src/types/game.ts:93
custom_latitude?¶
optionalcustom_latitude:number|null
Defined in: src/types/game.ts:95
custom_location?¶
optionalcustom_location:string|null
Defined in: src/types/game.ts:94
custom_longitude?¶
optionalcustom_longitude:number|null
Defined in: src/types/game.ts:96
duration_minutes?¶
optionalduration_minutes:number
Defined in: src/types/game.ts:91
environment?¶
optionalenvironment:GameEnvironment
Defined in: src/types/game.ts:89
is_court_booked?¶
optionalis_court_booked:boolean
Defined in: src/types/game.ts:97
location_type?¶
optionallocation_type:GameLocationType
Defined in: src/types/game.ts:92
max_level?¶
optionalmax_level:number
Defined in: src/types/game.ts:99
min_level?¶
optionalmin_level:number
Defined in: src/types/game.ts:98
scheduled_at?¶
optionalscheduled_at:string
Defined in: src/types/game.ts:90
sets_count?¶
optionalsets_count:number
Defined in: src/types/game.ts:100