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primatch-frontend


primatch-frontend / types/game / UpdateGamePayload

Interface: UpdateGamePayload

Defined in: src/types/game.ts:88

Payload pour la mise à jour d'une partie (tous les champs sont optionnels).

Properties

club_id?

optional club_id: number | null

Defined in: src/types/game.ts:93


custom_latitude?

optional custom_latitude: number | null

Defined in: src/types/game.ts:95


custom_location?

optional custom_location: string | null

Defined in: src/types/game.ts:94


custom_longitude?

optional custom_longitude: number | null

Defined in: src/types/game.ts:96


duration_minutes?

optional duration_minutes: number

Defined in: src/types/game.ts:91


environment?

optional environment: GameEnvironment

Defined in: src/types/game.ts:89


is_court_booked?

optional is_court_booked: boolean

Defined in: src/types/game.ts:97


location_type?

optional location_type: GameLocationType

Defined in: src/types/game.ts:92


max_level?

optional max_level: number

Defined in: src/types/game.ts:99


min_level?

optional min_level: number

Defined in: src/types/game.ts:98


scheduled_at?

optional scheduled_at: string

Defined in: src/types/game.ts:90


sets_count?

optional sets_count: number

Defined in: src/types/game.ts:100